1,205 Posts served
4,986 Conversations started
We think games rock on Intel technology. Read what we are up to and our thoughts on the next big thing.
http://www.mmogchart.com/Chart2.html Someone needs to do something similar for virtual worlds applications (as they emerge).
As I said before, a C-state is an idle state. The processor isn't doing anything useful, so why not shut some things off? Think of it in terms of your house. If you're not at home, why keep the lights, radio, and those 6 televisions going? Modern processors have several different C-states representing increasing amounts [...]
Some of my favorite videos from the Game Developers Conference are now posted on Take Five including Game Development tools from Softimage, Luxology, Allegorithmics, TDVision, and Intel. And, don't miss Lee Bamber, CEO of Game Creators talking about the N-Core Revolution.
Are you thinking of entering the 2008 Game Demo Contest? Watch these videos from the 2007 Winners to get the inside scoop on how to improve your chances of winning.
I have to admit it - I'm a real pushover for a sweet demo. Now by demo, I mean something "real" and not faked up, polished and hokey. We used to joke about demos from a certain company that they would show off in their keynotes, but underneath was just a Visual Basic prototype. No [...]
...and just how do graphics software developers keep up with all the action going on today? How to choose the best graphics software opportunities to pursue is probably a good problem to have however ;-). Many years ago, it must be 15+ now, I recall some of my co-workers wearing a cute t-shirt made especially for Siggraph fun. It depicted a stick figure [...]
I'm sure all of you game development aficionados already know about our Intel® Game Demo Contest going on now, but what you might not know about is our special Game Development Tips & Tricks prizes! From now through July 25, 2008, enter a special coding or game design tip into the contest as an entry and [...]
I know, I know. Siggraph 2008 is still 6 months away ... but here at Intel we are busy planning up a storm! I'm reaching out to you, my dear blog readers, to see if anyone out there has ANY suggestions for our Intel® Software Network Siggraph 2008 event planning team. Here are a few questions to get you [...]
Pity the poor executives of the recording industry! It's a medium which owes its very existence to technology. But it's also a medium which has had its business model tortured beyond recognition by technology. Consider the recent release of the album "Ghosts I – IV" by Nine Inch Nails (NIN). It's available in a variety of [...]
First videos from Game Developers Conference: sneak peaks(!) at pre-release games (Far Cry 2 and Bionic Commando) running on the just announced Skull Trail 8-Core Extreme Gaming platform. Also, Elliot Garbus - Intel VP on his vision for multicore and graphics, and Leigh Davies on optimizing DirectX for Multicore ... Are you game?