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Aaron Brezenski has been at Intel (Chandler, AZ) since 1995 and has been a product engineer for most of that time. He currently manages a team of product development engineers in STTD, but his nefarious purpose in ISN Blogspace is to highlight Intel Integrated Graphics in the Home Theater PC space from an end-user perspective. |
When I play games, I want my PC to be able to generate as many frames per second as possible; it's a measure of the strength of the CPU and GPU solution which is used consistently in gaming benchmarks to show which processor and/or graphics card is better. My PC can beat up your PC [...]
When The Perfect Is The Enemy Of The Good I've already discussed the benefits to Intel Graphics and HDMI Audio in a previous post, and complained about the HDCP repeater mode bug (still unresolved as of graphics driver release 15.9.2) which forces people to use gray-market software if they want to use Intel HDMI Audio to [...]
I won't say my last post here was harsh-- it was heartfelt and survives a reread without me flinching-- but I wanted to be fair and illustrate why I think it's a big issue. What competitive advantage are we squandering / have we squandered here with HDCP issues over HDMI? I won't go too deep into [...]
Hi, I'm Aaron Brezenski, and welcome to my blog. I'd planned on a big introduction and discussion of what I hope to accomplish here, and I have about half of that written, but I'm not the important bit here, the high- and lowlights of Intel graphics in the Home Theater PC space are. My plan is [...]